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Merle
11 October 2011 @ 12:09 pm
If you want to challenge evolution? Fine and dandy. Happens all the time. There's a reason the theory as it stands is not identical to the one that Darwin put forth; science has not stood still for the past two hundred years. Darwin would have had no idea what a "gene" was - the incorporation of genetics into evolutionary theory was one of the bigger shake-ups in biology.

If you want to suggest that "intelligent design" as it currently stands is anything but religion in poorly-concealed drag? You need to take a good hard look at yourself.

What predictions has ID made that can be experimentally verified? What facet of biology does it purport to explain, that evolution can't? Frankly speaking, what use is it?

The reason I say "creation vs. science" is that, again and again, we've seen places like the Discovery Institute claiming two things:
1) Evolution is flawed, faulty or otherwise unworkable (a statement which, though it requires supporting data, could understandably be put forth), and therefore,
2) Because of (1), creationism is the way to go.

The big problem is part 2. Saying that if the currently-accepted theory is no good, then your pet theory must replace it? That just doesn't fly. A hypothesis must stand on its own two feet, and creationism just plain hasn't done that.

Creationists, by and large, don't try to do the science. They don't do independent research, they don't publish papers; for the most part, they try to appeal directly to the public, or change what's taught in schools, or open theme parks or creation museums.

That isn't challenging dogma. It's changing the rules of the game when the score doesn't go your way.
 
 
Merle
25 September 2011 @ 12:28 am
I was at 10 life; he was down to 7.

Each of us had been sniping at each other for most of the game, whittling
each others' life totals down - he had just beaten me handily, so I knew I needed to pull out a win here or lose the round.

On the table, I had seven lands, a Thraben Sentry (2/2, vigilance, flip if any of my creatures die - that gets important later), an Avacyn's Pilgrim (1/1, tap for 1 white mana), a Runechanter's Pike and a Trepanation Blade.

The Blade is definitely one of the more interesting cards in the new set that's coming out. It's a 3-mana artifact with an equip cost of 2, and it works as both a mill and a creature booster. Whenever the equipped creature attacks, the defender starts flipping cards from the top of their deck, until they hit a land. The attacker gets +1/+0 for each of the revealed cards, and all of the revealed cards - land included - go to the graveyard.

I'd been using it to whittle down his library while I sniped at his life, trying to get rid of his more dangerous cards.

A new turn rolls around to me, and I realize two things - one, he's got more than enough creatures to beat me down over the next couple of rounds, and two, I just drew a Demonmail Hauberk.

His position was much stronger than mine - an Abattoir Ghoul with a +1/+1 counter on it, a Bloodline Keeper (vampire that can create other Vampire tokens), one 2/2 token from the Keeper, a Falkenrath Noble (vampire flyer - and while it's in play, if it or any other creature dies, I lose 1 life and my opponent gains 1. Nasty little critter), a Screeching Bat, and an Armored Skaab.

I took a quick count of my available mana, weighed the chances in my head, and decided to take a risk.

Tapping my seven lands and the Avacyn's Pilgrim gave me 8 mana total. Four of that mana went into casting the Demonmail Hauberk - and then I sacrificed the Pilgrim to pay the Hauberk's equip cost.

When the Pilgrim hit my graveyard, the Thraben Sentry, loyal solider that it was, flipped - into a Thraben Militia, a 5/4 trampler. With the Demonmail Hauberk equipped, that brought it up to 9/6.

The other four mana that I had left over went into equipping both the Runechanter's Pike and the Trepanation Blade to it. I had a couple of instants in my graveyard, so the Runechanter's Pike gave it an extra +3/+0, up to +12/+6 - but more importantly, it gave my Militia first strike, too.

I swing at my opponent with a 12/6 with trample and first strike, and watch him start to mill his deck down; it only takes him two cards to pull a land, which makes it a 14/6 until end of turn.

He throws all his critters together into a desperate defense, and manages to block all of the damage from my Militia - but at the cost of all of his creatures but the Skaab. Unfortunately, since he just lost five creatures - including the Falkenrath Noble - that deals 5 damage to me and gives it to him, bringing me down to 5 and him up to 12 life. Things aren't looking good.

He draws on his turn, and plays a chump-blocker and a Skaab Ruinator before passing the turn to me. My heart sinks as I realize that he has enough on the field to keep himself alive for a turn, and I don't have anything that can block a big flyer like that.

Then I look at his deck. He has only two cards left in it. He follows my gaze, and realizes the same thing I just did.

When I attack with my Militia, he has to start flipping cards. If that top card of his deck is a land, then I don't have enough damage handy to kill him, and next turn his Ruinator will splatter me.

If the top card of his deck is anything BUT a land, he'll have to mill both cards. His deck will be empty. When I end my turn and he tries to draw, he automatically loses.

The entire game, the full twenty minutes or so of earnest play, all comes down to this - a single flip of a card. A roll of the dice.

I look across the table to my opponent, both of us full well knowing what this comes down to, and grin. "Do you feel...lucky?"

I attack with the Militia. He flips the card. It's not a land. VICTORY.

Of all the things I've done in Magic: the Gathering, I don't think I've ever been as tense as I was for that fraction of a second before we both saw what the top card of his deck was. After I shook his hand, I was shaking - literally, shaking.

Sometimes it's very easy to remember why I play this game.
 
 
Current Mood: accomplishedaccomplished
 
 
Merle
03 March 2011 @ 09:00 am
Stuff's been happening. I just go through more- and less-writehappy periods.
 
 
Merle
17 January 2011 @ 02:35 am
There is a list of religious murderers and pious monsters longer than my arm, and no fewer of them are Christian than are any other religion.

I have been a conservative for most of my politically-active life, and one easy way to get under my skin is to equate conservatism with Christianity - or with religion in general. The urge to defend against the encroaching grasp of the government, to fight for the rights and responsibilities of the individual, belongs equally to any and all religions, and taking any one faith as a cause diminishes the dignity of conservative thinking as a whole.

This is especially disturbing when it is taken as a given that Christianity is the only valid path - that the author's own particular way, out of all the thousands out there, is the only one worth following, and that calling on others to convert to it should not be taken as a personal affront. There are many things I would rather endure than have someone force me into Christianity; I doubt that I have the mental fortitude to become a martyr, as so many Jews have, but I bet that the Congresswoman currently recovering from grievous wounds would feel the same way I do.

There is no Hell. There is no Satan gibbering at the doorstep of Heaven. There are no demons but what you conjure up in the darkness of your own mind. God may be real, but Jesus was a human, nothing more - and he was no true Messiah. Conservatism is, at its root, about the responsibility and the power of the independent citizen - our worth and our right to determine our own destiny, to defend ourselves and our families. Don't let the yoke of religion replace that of the ever-so-well-meaning government; both are equally anathema to liberty.
 
 
Merle
06 January 2011 @ 01:43 pm
I was out walking the dog a few minutes ago, just a brief walk by the house.

Spotted a mockingbird taking a drink from a pool of meltwater, and a grey squirrel with a gigantic piece of fluff in its mouth (probably for its nest). I guess this place isn't as lifeless as all that in the winter - just have to keep your eyes open.
 
 
Merle
19 November 2010 @ 10:45 am
Finally saw [i]Toy Story 3[/i] last night.
Verdict: I...*sniff* I'm not crying, I just...just have something in my eye.

If you haven't seen this trilogy, I highly recommend that you watch all three movies at the soonest opportunity.
 
 
Merle
08 November 2010 @ 03:42 pm
Picked up a bit of a cold, but thankfully it doesn't seem to be too bad; just a runny nose, a sore throat and a cough. I was also pretty low on sleep, but thankfully my parents didn't give me any crap about sleeping late today (woke up at 7:30 to walk the dog, then went back to bed until noon), so I'm a bit closer to being on an even keel!

The 'con was a blast, though I still feel a bit awkward in LARP sometimes, when I can't find a scene to get involved in - and playing Charlotte Yeager was just weird. First time I've played a female character, and I felt like I got way too chirpy as her...though that could just be my imagination.

I got to design a giant mecha exploding race course of DOOM. Got me a commendation from the GMs! :D

No more 'cons for awhile, next big thing coming up is Thanksgiving. And Cataclysm. Ooh crap I don't have enough time left before that comes out.


(Side note: Charlotte Yeager is a character from an anime called Strike Witches, which is excellent but has a lamentable tendency towards underage fanservice. Eeugh. The character is a sixteen-year-old, female version of Chuck Yeager - and yes, she does break the sound barrier in one episode!)
 
 
Merle
19 October 2010 @ 11:57 am
This is just a heads-up, but my house may be free for people to hang out this Saturday, October 23. It's in Oceanside, NY; I'll post up the full address when I know for sure that I can host.

We've got a brand-new downstairs with comfy couches and a nice big TV; however, we currently don't have any way to play movies or games on that television. If someone has anything that they'd like to bring that works on an HDMI port, feel free!

More on this as it develops!
 
 
Merle
05 October 2010 @ 11:23 am
I'm actually playing a dwarf druid in a Pathfinder play-by-post game.

He's a miner. Grew up with a pick in his hand, saw it grow from a little one-shaft deal to a prosperous mining town - and grew up watching the life under the surface. He learned the ways of the mushroom and mold, of the soft whisperings of earthworms and moles, to love the feel of rock and soil under his feet and above his head.

He's travelling now, far from home, but on his back is a loving gift, filled with the fruits of his finest mushroom crops, and a tiny vial carried close to his heart with the earth from his front doorstep.

Other druids love plants; dwarf druids love the earth.
 
 
Merle
18 September 2010 @ 02:30 pm
Snuck on during Yom Kippur to write this.

Just finished reading "Batman & Robin: THE DELUXE EDITION: Batman Reborn".
Want the one-dollar version? Not too thrilled with it.
Want to know why? Read on.

Written by Grant Morrison, and drawn by Frank Quitely and Philip Tan - now there are a few names who've given us some great things. I re-read "All-Star Superman" last week, and it's still one of my favorite Superman stories ever written. On the other hand, this is also the same group that gave us "We3" and "JLA: Earth 2", neither of which particularly impressed me.

Let's start off with the art. Mostly, it wasn't too bad; Quitely has a fairly good grasp of scenery, and the character designs were all...interesting, at the very least. Newcomer Oberon Sexton sports a look I'm quite fond of, in particular; top hat, black suit, Nehru collar, black ski mask and opaque red glasses, topped off by a pair of spotless white gloves. Very stylish, in a basic sort of way. The new Batman suit is fine, as long as you're not part of the rabidly long-eared-Batman crowd, and while I have my issues with the new Robin costume, it's mostly a matter of personal preference - I despise the mask, but that really is just my subjectivity speaking.

I do want to cover the good stuff first, so don't think that this title was entirely bad; Alfred and Dick got some good scenes together, with the young Batman trying to get past the feel that he's just not big enough for Bruce's boots, and commiserating over the Brat That Walks Like a Man, Damian. They're both well-written and provide a nice respite from the action filling most of the rest of the book.

However, beyond the settings and character designs, this book has some serious issues. The new Batmobile somehow manages to be the first-ever Bat-car design that I've hated. Every other one - Adam West's marvelous ride, the animated series' tombstone roadster, Batman Beyond's flying jalopy - has meshed with the feel of its setting; even that hideous tank from "The Dark Knight Returns" was really the only imaginable ride for that grizzled old ultraviolence-loving Bat. The new ride for Dickie Grayson and the spawn of Bruce's loins...just doesn't fit. The design is an eyesore, the flying has no real purpose other than the "Gee-whiz" factor, and the coloring doesn't make any sense within the comic - a giant, bright red bat-shaped windshield, really?

As a reader, of course, I can see what they're trying for - it looks to me like Morrison is trying to slowly write his way towards Batman Beyond, but it just doesn't work. The off-handed reference about Damian "fixing" Bruce's designs doesn't make up for it being, essentially, a giant flying car out of nowhere.

There also appears to be some serious trouble keeping character design straight; Damian Wayne's face, for example, jumps between "wide and short" and "tall and angular" with no real rhyme or reason. It's something I noticed in "JLA: Earth 2" as well, with Wonder Woman's model in particular just not settling around a coherent look.

The fight scenes, sadly, are just no fun to read. There's no sense of motion to most of them, and sometimes the fragmented panels appear to be doing nothing more than trying to look "artsy" while at the same time making the fights harder to see; I'm put in mind of directors who zoom in far too close and shake the camera during a dramatic brawl, desperately trying to hide the fact that they just don't know how to choreograph the fight itself. In the fights where it's more zoomed out, it sometimes is even worse; I swear, there is a two-panel sequence where Dick goes from "left leg kicking high, left arm punching down and to the right" to "right leg kicking high, right arm punching down and to the right" with no apparent motion in between. All I can say is, the kid has got to be one hell of a Russian dancer.

Now, the villains. I quite liked the Toad, with the random "Wind in the Willows" references, though some idea as to the origin of the character would have been great. Pulling up random one-shot villains with no origin and no chance of surviving past the last page just gives the feel of sloppy writing - like Morrison didn't want to bother looking through the vast pre-existing gallery of Gotham rogues, so he just wrote in someone new. The "freaks" who attack the Gotham police station are fine, though - honestly - they feel more like they belong in the Joker's retinue during his "psychotic ringleader" days than anything else.

I can sincerely say that the idea of a grotesquely obese crossdresser in a tutu is a villain concept that I never would have thought of.

As for Professor Pyg...well...it's not like it's his first appearance, though his only other appearance WAS in another Morrison issue - but he gets points for at least using a pre-existing villain. The Dollotrons (ugh...that name...) are faceless mooks of the old school, though taking that crossdressing theme another step further, most of them appear to be male under the purple dresses and baby-doll masks. How the masks actually work...is never really gone into. How they control your mind, likewise. Oh well.

Pyg himself...ugh.
I cannot take this man seriously as a villain. At all. Honestly, he dresses up in a pig mask and wears a bow tie - no amount of psychotic rambling and power drill wielding can change that. The Joker is about at my limit for taking a bizarre-looking supervillain as a credible threat, and Pyg is far, far beyond that. The fact that his "Dollotrons" are just mind-controlled people in masks with no special training just makes it worse, especially when they somehow manage to teleport in around Damian and dog-pile on him - the miraculous super-assassin son-of-the-Bat superbrat, whose fighting prowess is only matched by his arrogance.

*tt*

I'm not even going to bother mentioning Pyg's little musical freakout aside from this paragraph. Wasted pages, pure and simple. It doesn't establish him as a villain, it just makes him look pathetic - and honestly, he didn't need any help on that score. Two pages that could ahve been better-spent doing anything but show us a middle-aged, out-of-shape man doing a strip-tease and rambling about "trotters".

Oh, and apparently Pyg is capable of designing a virus that acts like a hallucinogen. Somehow. And it has a simple, clearly-marked antidote. Can I stop reading now?

Jason Todd...oh, Jason. Still one of my least favorite two Robins, you just cqan't keep a bad character down; he's back from the dead, again, somehow, and he's the Red Hood...again. Honestly, Jason, learn to let go. He's even retooled the costume, so I guess he's moved on from being a Deadpool wannabe to being a...Mysterio wannabe. (Yes, I know that it's also a move back to the original Red Hood costume, but somebody should tell Grant that that was never a good costume. Even the Joker didn't like it when he wore the damned thing.)

Anyway, Jason is...Jason. I never liked the character, even as Robin, and I do wish they would just let him lie and move onto something new...except that typing those words reminds me that Grant Morrison's idea of "something new" for Batman is Damian.

New "super-assassin" the Flamingo shows up, murders some random women and eats their faces ("ooh, how scary!"), shoots Jason and Damian and dies. That's it. He exists entirely to be a scary assassin who dies at the end of his first real story. I seem to be detecting a pattern here...anyone ever hear of the "Lightning Bug" before Jason killed him, by the way?

Damian Wayne manages, again, to narrowly snag the entry of "worst Robin" ever; Jason had a good shot of taking away the title, but was disqualified due to not actually being Robin any more. Oh, well, better luck next time. The real clincher to this, more than Damian's know-it-all attitude and complete lack of a personality beyond "I'm better than you so NYAH", is the end of the book. He gets shot in the spine, and Talia pops up literally minutes later to (presumably) patch him up...so just how long has Barbara Gordon been in a wheelchair, anyway?

Honestly, Grant, please stop writing Batman. You're good at other things - "All-Star Superman" is one of my prized possessions, and your run on Animal Man was beautiful - but Batman just isn't you.

TL;DR: If you want a good Batman and Robin story, pick up "Astro City: Confession". It's a better read all-round.